#ifndef PALETTECOLORS_H
#define PALETTECOLORS_H
#include "pch.h"
#include <SFML/Config.hpp>

// Colors in RGBA (8 bit colors)
const sf::Uint32 colors[] = {
    0x666666ff,
    0x002a88ff,
    0x1412a7ff,
    0x3b00a4ff,
    0x5c007eff,
    0x6e0040ff,
    0x6c0600ff,
    0x561d00ff,
    0x333500ff,
    0x0b4800ff,
    0x005200ff,
    0x004f08ff,
    0x00404dff,
    0x000000ff,
    0x000000ff,
    0x000000ff,
    0xadadadff,
    0x155fd9ff,
    0x4240ffff,
    0x7527feff,
    0xa01accff,
    0xb71e7bff,
    0xb53120ff,
    0x994e00ff,
    0x6b6d00ff,
    0x388700ff,
    0x0c9300ff,
    0x008f32ff,
    0x007c8dff,
    0x000000ff,
    0x000000ff,
    0x000000ff,
    0xfffeffff,
    0x64b0ffff,
    0x9290ffff,
    0xc676ffff,
    0xf36affff,
    0xfe6eccff,
    0xfe8170ff,
    0xea9e22ff,
    0xbcbe00ff,
    0x88d800ff,
    0x5ce430ff,
    0x45e082ff,
    0x48cddeff,
    0x4f4f4fff,
    0x000000ff,
    0x000000ff,
    0xfffeffff,
    0xc0dfffff,
    0xd3d2ffff,
    0xe8c8ffff,
    0xfbc2ffff,
    0xfec4eaff,
    0xfeccc5ff,
    0xf7d8a5ff,
    0xe4e594ff,
    0xcfef96ff,
    0xbdf4abff,
    0xb3f3ccff,
    0xb5ebf2ff,
    0xb8b8b8ff,
    0x000000ff,
    0x000000ff,
};

#endif // PALETTECOLORS_H

// DONE